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    CVE-2021-26825

    An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

    Published:Feb 8, 2021
    Last Modified:Nov 21, 2024
    EPS:Feb 8, 2021
    EPSS Score:0.01188
    CVSS Score:7.8

    Affected Products

    Vendor
    Godotengine
    Product
    Godot Engine

    Exploits

    No exploit reference

    Common Weakness Enumeration

    Common Attack Pattern Enumeration and Classification (CAPEC)

    Common Vulnerability Scoring System

    Attack Vector
    Network
    Adjacent
    Local
    Physical
    Privileges Required
    None
    Low
    High
    User Interaction
    None
    Required
    Scope
    Unchanged
    Changed
    Confidentiality
    None
    Low
    High
    Integrity
    None
    Low
    High
    Availability
    None
    Low
    High