Products: 1
    Vulnerabilities: 3
    Known Exploited: 0
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    CVE-2004-1216

    The scripts that handle players in Kreed 1.05 and earlier allow remote attackers to cause a denial of service (server freeze) via a long (1) nickname or (2) model type, which generates dialog boxes on the server that must be manually handled before the server continues the game.

    Last Modified: Apr 16, 2026
    Published: Dec 15, 2004

    CVE-2004-1214

    Format string vulnerability in Kreed 1.05 and earlier allows remote attackers to execute arbitrary code via format specifiers in (1) a nickname or (2) message text.

    Last Modified: Apr 16, 2026
    Published: Dec 15, 2004

    CVE-2004-1215

    Kreed 1.05 and earlier allows remote attackers to cause a denial of service (server disconnect) via a long UDP packet, which causes a "message too long" socket error.

    Last Modified: Apr 16, 2026
    Published: Dec 15, 2004
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