Stalker-game

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    Vulnerabilities: 4
    Known Exploited: 0
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    Vulnerabilities

    CVE-2008-6702

    S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to cause a denial of service (crash) via a long nickname, which triggers an exception.

    Last Modified: Apr 23, 2026
    Published: Apr 10, 2009

    CVE-2008-6703

    Stack-based buffer overflow in the IPureServer::_Recieve function in S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to execute arbitrary code via a compressed 0x39 packet, which is decompressed by the NET_Compressor::Decompress function.

    Last Modified: Apr 23, 2026
    Published: Apr 10, 2009

    CVE-2008-6704

    Integer overflow in the NET_Compressor::Decompress function in S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to cause a denial of service (server crash) via a crafted packet with a 0xc1 value that contains no compressed data, which triggers a copy of a large amount of memory.

    Last Modified: Apr 23, 2026
    Published: Apr 10, 2009

    CVE-2008-6705

    The MultipacketReciever::RecievePacket function in S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to cause a denial of service (server termination) via a crafted packet without an expected 0xe0 or 0xe1 value, which triggers the INT3 instruction.

    Last Modified: Apr 23, 2026
    Published: Apr 10, 2009
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