CVE-2018-1000224

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    CVE-2018-1000224

    Published: 20 Aug 2018Last Modified: 8 Jul 2026

    Summary:

    Details: Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in (De)Serialization functions (core/io/marshalls.cpp) that can result in DoS (packet of death), possible leak of uninitialized memory. This attack appear to be exploitable via A malformed packet is received over the network by a Godot application that uses built-in serialization (e.g. game server, or game client). Could be triggered by multiplayer opponent. This vulnerability appears to have been fixed in 2.1.5, 3.0.6, master branch after commit feaf03421dda0213382b51aff07bd5a96b29487b.

    Affected packages

    Package

    Name:

    Purl:

    Affected ranges

    Type: GIT

    Events:

    Affected versions

    3.0.5-stable
    3.0.4-stable
    3.0.3-stable
    3.0.2-stable
    3.0.1-stable

    Common Vulnerability Scoring System

    Attack Vector
    Network
    Adjacent
    Local
    Physical
    Privileges Required
    None
    Low
    High
    User Interaction
    None
    Required
    Scope
    Unchanged
    Changed
    Confidentiality
    None
    Low
    High
    Integrity
    None
    Low
    High
    Availability
    None
    Low
    High
    CVE-2018-1000224 | CVE-DB