CVE-2020-6016
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.
Published:Nov 18, 2020
Last Modified:Nov 21, 2024
EPS:Nov 18, 2020
EPSS Score:0.10039
CVSS Score:9.8
Affected Products
Vendor
Product
Action
Vendor
Valvesoftware
Product
Game Networking Sockets
Valvesoftware
Game Networking Sockets
Exploits
Common Weakness Enumeration
Common Attack Pattern Enumeration and Classification (CAPEC)
No CAPEC recorded yet
Related CVEs
References
Common Vulnerability Scoring System
Attack Vector
Network
Adjacent
Local
Physical
Privileges Required
None
Low
High
User Interaction
None
Required
Scope
Unchanged
Changed
Confidentiality
None
Low
High
Integrity
None
Low
High
Availability
None
Low
High
