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    CVE-2025-69198

    Pterodactyl is a free, open-source game server management panel. Pterodactyl implements rate limits that are applied to the total number of resources (e.g. databases, port allocations, or backups) that can exist for an individual server. These resource limits are applied on a per-server basis, and validated during the request cycle. However, in versions prior to 1.12.0, it is possible for a malicious user to send a massive volume of requests at the same time that would create more resources than the server is allotted. This is because the validation occurs early in the request cycle and does not lock the target resource while it is processing. As a result sending a large volume of requests at the same time would lead all of those requests to validate as not using any of the target resources, and then all creating the resources at the same time. As a result a server would be able to create more databases, allocations, or backups than configured. A malicious user is able to deny resources to other users on the system, and may be able to excessively consume the limited allocations for a node, or fill up backup space faster than is allowed by the system. Version 1.12.0 fixes the issue.

    Published:Jan 19, 2026
    Last Modified:Feb 2, 2026
    EPS:Jan 19, 2026
    EPSS Score:0.00042
    CVSS Score:6.5

    Affected Products

    Vendor
    Pterodactyl
    Product
    Panel

    Exploits

    No exploit reference

    Related CVEs

    Common Vulnerability Scoring System

    Attack Vector
    Network
    Adjacent
    Local
    Physical
    Privileges Required
    None
    Low
    High
    User Interaction
    None
    Required
    Scope
    Unchanged
    Changed
    Confidentiality
    None
    Low
    High
    Integrity
    None
    Low
    High
    Availability
    None
    Low
    High